2075 / Unity / 2D / Додатково / Автомобіль
Взяти
public GameObject car; public GameObject player; void Update() { if (Input.GetKeyDown(KeyCode.E)) { //... } }
Залишити
public GameObject car; public GameObject player; void Update() { if (Input.GetKeyDown(KeyCode.Q)) { car.SetActive(true); car.transform.position = gameObject.transform.position; if (player.transform.localScale.x > 0) { car.transform.position += new Vector3(-4f, 0f, 0f); } else { car.transform.position += new Vector3(4f, 0f, 0f); } gameObject.SetActive(false); } }