Unity 3D FlappyBird

2075 / Unity / 3D / Гравець / FlappyBird

 

FlappyBird
  • Rigitbody: Freez Rotation x, y ,z

public float jumpForce = 0.1f;
public float moveSpeedX = 200.0f;
public float moveSpeedY = 0f;
public float moveSpeedZ = 0f;
Rigidbody rb;

void Start()
{
  rb = GetComponent<Rigidbody>();
}

void Update()
{
  if (Input.GetButton("Jump"))
  {
    rb.AddForce(new Vector3(0f, jumpForce, 0f));
  }
}

void FixedUpdate()
{
  transform.position += new Vector3(moveSpeedX, moveSpeedY, moveSpeedZ);
}