2075 / Unity / Меню / Input Field – TextMeshPro
using UnityEngine; using TMPro; public class Menu : MonoBehaviour { public TMP_InputField t1; public TMP_InputField t2; public TMP_InputField t3; public void ButtonPlus() { float a = float.Parse(t1.text); float b = float.Parse(t2.text); float c = a + b; t3.text = c.ToString(); } }